![]() Studio head Michael Condrey stated that he was unsure if a World War II game would feel right after creating a futuristic title like Advanced Warfare, but the developers ultimately decided to create a game in this time period. Sledgehammer Games were interested in bringing the series back to World War II after developing their previous title, Call of Duty: Advanced Warfare (2014), which featured advanced movements and futuristic warfare technology. A social hub, named Headquarters, was also implemented into the game, allowing for players to interact with each other. The mode also features the new Divisions system, replacing the create-a-class system that previous games in the series used. The multiplayer mode features map locations not seen in the campaign. ![]() The player controls Ronald "Red" Daniels, who has squadmates who can supply the player with extra ammunition, health, or grenades as well as a targeted grenade and target spotting none of these are automatically replenished in the campaign. ![]() The game's campaign is set in the European theatre and is centered around a squad in the 1st Infantry Division following their battles on the Western Front and set mainly in the historical events of Operation Overlord. ![]() It is the fourteenth main installment in the Call of Duty series and the first title in the series to be set primarily during World War II since Call of Duty: World at War in 2008. It was released worldwide on Novemfor PlayStation 4, Windows and Xbox One. Call of Duty: WWII is a 2017 first-person shooter game developed by Sledgehammer Games and published by Activision. ![]()
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